The Witcher 3: Wild Hunt Interactive Maps

The Witcher 3: Wild Hunt Map gives you a full look at every major region in the game in one place. Since it also works as a complete The Witcher 3: Wild Hunt Interactive Map, it helps you understand how the world fits together across White Orchard, Novigrad, Skellige, Kaer Morhen, the Island of Mist and Toussaint. Each of these locations has its own mix of loot, quests, Witcher Gear, services, enemies and exploration events. Putting everything together makes it much easier to see what areas are meant for early progress, what zones are packed with story content, and where the game hides its late game pickups.

Some regions are dense and overflowing with content, while others are quieter story zones. Novigrad is stacked with hundreds of Chests, quests and service points. Skellige spreads activity across islands with Smuggler’s Caches, Harbors and Boats shaping the whole flow of exploration. Toussaint brings Blood and Wine’s unique landmarks, Knight Errant events and vineyard-based activities. Kaer Morhen and the Island of Mist are more focused, but still hold important quests, Witcher Gear and lore pickups. By using this combined map, you get a clearer picture of the entire world rather than treating each region as a separate chunk.

How to Use the Maps

White Orchard includes early Chests, Honeycomb spots, Places of Power, a few Abandoned Sites, small quests, basic services and the first Witcher Gear pieces.

Novigrad includes hundreds of Chests, Quest Items, Books, Gwent Cards, dozens of Main and Secondary Quests, Notice Boards, Witcher Gear, Bandit Camps, Guarded Treasures, Places of Power, Signposts, NPCs and every major service type.

Skellige includes Smuggler’s Caches, Spoils of War, Boats, Harbors, Monster Nests, Hidden Treasure, Witcher Gear diagrams, Contracts, Fistfights, Bandit Camps, herbalist spots and late game services spread across the islands.

Kaer Morhen includes Witcher Gear, a focused set of quests, Chests, Entrances, Places of Power, Points of Interest, small loot spots, services and a handful of story tied locations.

The Island of Mist includes story focused quests, NPC markers, Chests, Hollow Treasure, simple pickups and a small set of exploration points tied to a specific main quest arc.

Toussaint includes Witcher Gear, Knight Errant encounters, Vintner’s Contracts, Vineyard Infestations, Bandit Camps, Places of Power, Chests, Points of Interest, Portals, Signal Fires, Harbors, Boats, quests and late game services unique to the region.

All maps share core categories like Chests, Hidden Treasure, Witcher Gear, quests, enemy encounters, NPCs, Points of Interest and service markers, so the world stays consistent across every region.

What the Map Can Do

A full overview of every region together

Seeing all Witcher 3 regions as a single world gives you a better sense of how the game’s pace is meant to feel. White Orchard kicks things off with a simple set of Chests, Honeycomb spots and a handful of Places of Power. It’s small, straightforward and perfect for settling in. Once you jump to Novigrad, the scale hits you quickly. Hundreds of Chests, dozens of quests, Witcher Gear pieces and a huge lineup of services show how busy the city is. You can approach it in slices instead of trying to tackle everything at once.

Skellige takes that energy and spreads it across islands. Boats, Smuggler’s Caches and Spoils of War shape the whole place around sea travel, and the world feels different right away. It’s great for players who like exploring at their own pace since most of the good finds are tucked into coves, cliffs and island edges. Toussaint leans the other direction and feels handcrafted. With Knight Errant encounters, Vintner’s Contracts, vineyard activities and a tight cluster of Witcher Gear, it’s clearly built for late game players who want meaningful upgrades.

Kaer Morhen and the Island of Mist are much more focused. You mainly come through these places for story progression, but they still host Witcher Gear, Chests, easy pickups and a few quest markers. Seeing them on the same map helps you understand how they fit into the bigger story rather than treating them like disconnected zones.

Helping you follow quests naturally

With Main Quest, Secondary Quest, Hidden Treasure and Contract points across every region, you can quickly see what belongs to which phase of the story. Novigrad is stacked with quest markers while Kaer Morhen and the Island of Mist show their more linear role. Skellige mixes exploration with quests spread far apart, which matches how the region is designed. Toussaint fills the map with unique quest types tied to Blood and Wine’s themes.

This makes it simple to follow story threads without missing anything. You can see where quests overlap, which regions pick up certain arcs and which areas reward you with extra loot or Witcher Gear along the way.

Helping with gear, crafting and build planning

Witcher Gear markers show exactly where each school’s armour and weapons sit across the world. Since so many pieces hide across Novigrad, Skellige and Toussaint, the combined view makes routing upgrades easier. You can move through regions with a clear plan instead of bouncing around looking for diagrams.

Crafting also gets easier when you can track Honeycomb, Mutagen, Quest Items, Herbalists, Alchemy Supplies and Grindstones in one place. Early on, White Orchard and Novigrad give you steady materials. Later, places like Toussaint and Skellige offer more specialised vendors and pickups that help with high level builds.

Cleaner late game cleanup

Late game players usually want to finish Gwent collections, finish abandoned quests, get the last Witcher Gear pieces or pick up the remaining Hidden Treasure markers. Since the combined map shows how many one offs are still out there, you can do cleanup without wandering. Toussaint and Novigrad especially benefit from this since both are packed with individual discoveries.

Map Table

Here’s a simple table using real categories from the map, with generic example items just like we do elsewhere.

CategoryExample ItemType
Witcher GearSchool DiagramEquipment
Hidden TreasureSunken LootQuest
Place of PowerStat ShrineLocation
Smuggler’s CacheFloating Crate ClusterLoot Source
Gwent PlayerCard OpponentActivity

FAQs

Does this combined map include every region in The Witcher 3?
Yeah, all major zones and DLC areas are included.

Can I find all Witcher Gear across the world here?
You can. Every piece tied to each school is covered across the regions where they appear.

Does the map show all exploration spots?
It includes things like Abandoned Sites, Places of Power, Monster Nests, treasure spots and other world events.

Are quests from both expansions included?
Yes, you’ll see Hearts of Stone and Blood and Wine quests mixed into Novigrad and Toussaint.

Which areas are best for late game loot and builds?
Toussaint and Skellige are great for gear, materials and high level upgrades.

Credit: The Witcher 3: Wild Hunt Maps by Wand