Luigi’s Mansion 3 Interactive Map

The Luigi’s Mansion 3 Map pulls everything together so you can see where the important rooms, secrets and puzzles live across all the floors of the hotel. Since it also works as a full Luigi’s Mansion 3 Interactive Map, it helps you find every Boo, Gem, treasure stash, key location and boss encounter without wandering the wrong hallways over and over again. And because each floor has its own personality, theme and layout tricks, having everything on one map makes moving between areas feel way less chaotic. You get a sense of how each floor fits into the bigger picture, which really helps when you’re hunting down collectibles or trying to clear optional secrets before moving on.
How to Use the Luigi’s Mansion 3 Maps
- Location categories include Bosses, Elevator Buttons, Gooigi Grates and Locked Doors.
- Collectible categories include Boos and Gems.
- Item categories include Keys and Treasure.
- Other categories include Golden Mice, Golden Spiders, Hidden Objects, Miscellaneous markers, Portals, Portraits and Super Suction Outlets.
What the Map Can Do
Regional Coverage Overview
Once you take a step back and look at the whole layout, the Last Resort Hotel starts to make a lot more sense. Each floor has its own flow. Some are open and straightforward, while others love twisting you around with hidden walls or tiny crawl spaces that only Gooigi can manage. Gooigi Grates pop up all over the place, and they’re often the first hint that there’s something extra tucked behind the obvious path. Locked Doors also shape the flow, since they push you toward puzzles or treasure-heavy rooms before letting you continue.
Elevator Buttons tie the whole structure together, and seeing them mapped out helps when you’re trying to decide which floors you still need to revisit. Boss locations help too, especially since some bosses sit in larger themed arenas and others hide in much tighter rooms. The map makes it easier to understand how these encounters fit into Luigi’s slow climb through the hotel.
Collectibles, Enemies and Hidden Interactables
Collectibles add a ton of flavor to Luigi’s Mansion 3. Boos hide in goofy spots on each floor, and they always show up after you’ve completed the main story beat on that floor. Finding them becomes its own side loop, and the map helps you narrow down which floors you’ve already cleared. Gems are even more interesting. Every floor has six of them, each in a different color, and they almost always sit behind clever tricks. Some hide in destructible objects. Others sit behind illusions, portals, moving walls or small vents that only Gooigi can squeeze through. Having their placements clearly laid out stops you from tearing apart the wrong room for half an hour.
Treasure is everywhere. Some floors drip with gold bars and coins that fall out of everything, while others tuck treasure behind breakable walls or secret ghost rooms. With over four hundred treasure spots, the map does a great job of helping you build clean routes instead of combing the entire floor blindly. Keys, meanwhile, tend to appear in rooms that want you to experiment a bit. They nudge you toward learning how objects behave, and the map lets you revisit these spots when you’re cleaning up leftover secrets.
The other markers fill out the world. Golden Mice and Golden Spiders drop more cash than you’d expect, and they’re usually tied to rooms that reward smashing or vacuuming everything in sight. Hidden Objects show moments where the environment has a little trick up its sleeve. Portals become more important later on, especially when moving between small themed sections of a floor. Portraits and Super Suction Outlets help signal bigger actions, like freeing characters or clearing big obstacles.
Exploration Flow, Secret Hunting and Progression Loops
Once you start mixing all of this together, the Luigi’s Mansion 3 Interactive Map becomes a great tool for planning routes. Maybe you head to a floor because you’re missing two Gems. On the way, you realize you never grabbed the Boo there. While exploring, you notice a Hidden Object marker that you skipped earlier, which leads to even more treasure. After that, maybe you head down two floors because a Super Suction Outlet unlocked a shortcut you never used. And before you know it, you’ve cleaned up half the hotel without needing to check every single room manually.
The map also helps with pacing. Some floors, like the theater or the pirate ship floor, lean heavily on big set pieces. Others, like the museum or the boilerworks, use tricky paths and layered puzzles. The markers help you understand which type of challenge you’re heading into. For quick wins, you go after Golden Spiders or treasure-heavy rooms. If you want a puzzle session, you follow the Gooigi Grates. If you want a challenge, you head toward the boss floors.
Keys, Locked Doors and Elevator Buttons reinforce this flow. They tie puzzle solving to progression and encourage you to revisit floors after earning new skills. The map makes it easy to see which floors are “done” and which ones still have secrets, so you always know where to head next.
And when you’re down to the last few collectibles, the map saves you a huge amount of backtracking. You can spot the exact rooms you skipped earlier without trying to remember where the hotel last surprised you.
Map Table
Here’s a quick look at a few key categories on the map.
| Category | Example Item | Type |
|---|---|---|
| Gem | Colored Gem | Collectible |
| Boo | Hidden Ghost | Collectible |
| Gooigi Grate | Slime Vent | Location |
| Treasure | Loot Stash | Item |
| Boss | Boss Fight | Location |
FAQs
Does the map include every Gem?
Yep, all 103 Gem locations are marked so nothing gets missed.
Are all Boos included?
Yes, all 45 Boos appear on the map.
Can I track treasure spots?
You can. Every treasure location is included.
Does it show Gooigi routes?
All Gooigi Grates show up clearly.
Is this the full Luigi’s Mansion 3 Interactive Map?
It is. Every category in the hotel is covered.
Credit: Luigi’s Mansion 3 map by MapGenie






