All Locations: The Elder Scrolls V Skyrim Special Edition Guide

Locations in The Elder Scrolls V Skyrim Special Edition represent every discoverable place across the province, from major cities to hidden caves tucked away in mountain passes. The Elder Scrolls V Skyrim Special Edition Interactive Map tracks hundreds of these locations, making it essential for completionist players who want to explore every corner of the world. These locations range from essential settlements and shops to optional dungeons and landmarks that reward curious explorers with unique loot, questlines, and world-building details. Using the filtered map ensures you won’t miss any of the province’s secrets during your adventures.

What Location Are Used For

Locations serve as the backbone of Skyrim’s exploration system, providing everything from essential services to hidden treasures and story content.

  • Access vendors, trainers, and crafting stations in towns and cities
  • Discover unique loot, skill books, and rare materials in dungeons and ruins
  • Unlock fast-travel points for efficient movement across the world
  • Find quest givers and complete location-specific objectives
  • Collect achievements and map completion rewards

Location Types

The map organizes locations into dozens of distinct categories, each serving different gameplay purposes and containing unique rewards or services.

Grove

Sacred natural areas often containing unique plants, wildlife, or mystical elements. These locations frequently tie into nature-based quests or provide rare alchemical ingredients.

Nordic Towers

Ancient watchtowers scattered across Skyrim’s landscape, typically containing valuable loot and serving as defensive positions. Many house powerful enemies or unique treasures from the region’s past.

Cities

Major population centers like Whiterun, Solitude, and Riften that serve as quest hubs, trading posts, and homes to essential NPCs. Each city has its own political allegiances and unique services.

House

Residential buildings ranging from humble cottages to manor houses, often containing NPCs with quests, valuable items, or backstory elements. Some can be purchased as player homes.

Inns

Taverns and lodging houses that provide beds for rent, food, drink, and gossip from locals. Innkeepers often have rumors about nearby locations or can point you toward work.

Barracks

Military installations housing soldiers and guards, typically containing weapons, armor, and strategic information about regional conflicts between the Empire and Stormcloaks.

Cemeteries

Burial grounds that may contain restless undead, valuable grave goods, or be tied to specific questlines involving the deceased or their relatives.

Shrine

Religious sites dedicated to various deities that provide temporary blessings, cure diseases, or serve as focal points for divine quests and worship.

Ruins

Crumbling structures from various eras of Skyrim’s history, often hiding valuable artifacts, dangerous enemies, and clues about the province’s ancient civilizations.

Fort

Strategic military strongholds that play important roles in the civil war questline and often contain significant loot, strategic positions, and commanding officers.

Guild Halls

Headquarters and meeting places for various organizations like the Companions, Thieves Guild, and College of Winterhold, serving as quest hubs and training centers.

Caves

Natural underground formations that shelter bandits, wildlife, or contain mining deposits, hidden treasures, and connections to larger dungeon complexes.

Treasure Chest Location

Specific spots containing valuable loot caches, often hidden or requiring puzzle-solving to access, containing gold, gems, or rare equipment.

Campsite

Temporary settlements used by travelers, hunters, or refugees, often containing supplies, information about local dangers, or NPCs with minor quests.

Greatlifts

Massive Dwemer elevators that provide access to the underground ruins of Blackreach and other subterranean areas, serving as key transportation hubs.

Dragon Lair

Mountainous locations where dragons make their homes, typically featuring challenging fights and valuable rewards including dragon souls and rare materials.

Bandits Watchtower

Fortified positions occupied by outlaws that often overlook important roads or settlements, containing stolen goods and tactical advantages.

Mine

Resource extraction sites that provide valuable ores and gems for crafting, often inhabited by miners who may have quests or information about local geology.

Town(Village)

Smaller settlements that serve as local trading posts and quest hubs, offering essential services without the complexity of major cities.

Cabin

Isolated dwellings that may house hermits, hunters, or serve as hideouts, often containing unique NPCs with interesting backstories or valuable items.

Stones

Ancient standing stones and monuments that provide permanent magical bonuses to players who activate them, each offering different gameplay benefits.

Fishermen

Locations where NPCs engage in fishing activities, often near bodies of water and sometimes offering fishing-related quests or supplies.

Nordic Ruin

Ancient Nord burial sites and temples containing draugr, valuable artifacts, and often serving as dungeons for major questlines including the main story.

Settlement

Various types of inhabited areas that don’t fit other categories, ranging from farming communities to specialized trades settlements.

Stables

Horse-related facilities where players can purchase mounts, hire carriage transport, or stable their horses while exploring on foot.

Temple

Large religious complexes dedicated to specific deities that provide services, quests, and deeper involvement with Skyrim’s religious systems.

Shrine of Kynareth

Specialized religious sites dedicated to the goddess of nature and air, offering specific blessings and often located in natural settings.

Purchasable House

Properties that players can buy and customize as personal bases, providing storage, crafting facilities, and a place to display trophies and collections.

Camp

Temporary or semi-permanent settlements including military camps, refugee camps, and seasonal encampments with varying inhabitants and purposes.

Landmark

Notable geographical features, monuments, or significant locations that serve as navigation points and often have historical or cultural importance.

Word wall

Ancient dragon language inscriptions that teach new shouts to the Dragonborn, essential for character progression and often guarded by dangerous enemies.

Unmarked Location

Hidden or secret areas that don’t appear on the in-game map but contain valuable rewards, Easter eggs, or unique encounters for thorough explorers.

Daedric Shrine

Sacred sites dedicated to Daedric Princes that initiate powerful artifact quests and provide access to some of the game’s most powerful equipment.

Prison

Detention facilities that may contain questlines involving jailbreaks, prisoner rescues, or serve as locations where players might end up after criminal activity.

Tomb

Burial sites of important historical figures that often contain valuable grave goods, undead guardians, and connections to Skyrim’s ancient history.

Dragon Burial Site

Locations where dragons were interred in ancient times, often serving as spawn points for dragon encounters and containing dragon-related loot.

Fishing Map

Specialized locations related to the fishing mechanics introduced in Anniversary Edition content, marking prime fishing spots and related activities.

Orc Stronghold

Fortified Orcish settlements that require specific conditions to enter and offer unique cultural experiences, quests, and trading opportunities.

Dwemer

Ruins of the lost Dwemer civilization containing advanced mechanical devices, valuable metals, and complex puzzles that reward exploration with unique items.

Palace

Grand governmental or residential buildings that house important political figures and serve as centers for major questlines and political intrigue.

Lighthouse

Coastal navigation aids that often contain quests related to shipping, maritime activities, or serve as hideouts for various NPCs.

Body of water

Lakes, rivers, and other water features that may contain underwater treasures, serve as transportation routes, or hide submerged locations.

Ship

Vessels both active and wrecked that contain cargo, crew with quests, or serve as unique dungeon-like environments with maritime themes.

Warehouse

Storage facilities that contain valuable trade goods, may be targets for theft missions, or house NPCs involved in commerce-related activities.

Stormcloak Camp

Military encampments for the rebel faction in Skyrim’s civil war, providing faction-specific quests, equipment, and strategic information.

Imperial Camp

Military installations for the Imperial Legion forces, offering civil war questlines, training, and access to Imperial military equipment and services.

How to Use the Map Efficiently

Planning your exploration route saves time and ensures you don’t miss important locations while traveling between major objectives.

  • Start with cities and major settlements to establish fast-travel networks before exploring remote areas
  • Group nearby locations together when planning exploration routes to minimize backtracking across the province
  • Prioritize locations with unique rewards like Word Walls and Daedric Shrines for character progression benefits
  • Mark purchasable houses early to establish storage and crafting bases in strategic regions
  • Check location types before visiting to bring appropriate equipment for mines, underwater areas, or combat-heavy dungeons
  • Use landmarks and geographical features to navigate between unmarked locations that don’t show up on your compass

Location Locations Table

Reference guide for all location types and their primary benefits in Skyrim.

TypeWhat You GetNotable Detail
GroveRare plants, nature questsOften mystical or sacred areas
Nordic TowersAncient loot, vantage pointsDefensive positions with treasure
CitiesAll services, major questsMain political and trade hubs
HouseQuests, backstory, itemsSome can be purchased
InnsBeds, food, local rumorsSocial gathering places
BarracksMilitary gear, faction infoTied to civil war conflict
CemeteriesGrave goods, undead enemiesOften haunted locations
ShrineDivine blessings, disease curesTemporary magical benefits
RuinsHistorical artifacts, enemiesAncient civilizations
FortStrategic loot, civil warMilitary strongholds
Guild HallsFaction quests, trainingOrganization headquarters
CavesNatural resources, shelterWildlife and bandit lairs
Treasure Chest LocationValuable loot cachesHidden or puzzle-locked
CampsiteSupplies, traveler infoTemporary settlements
GreatliftsBlackreach accessMassive Dwemer elevators
Dragon LairDragon souls, rare materialsChallenging aerial combat
Bandits WatchtowerStolen goods, tactical spotsOverlook important routes
MineOres, gems, mining questsResource extraction sites
Town(Village)Local services, simple questsSmaller than cities
CabinUnique NPCs, isolated storiesRemote dwellings
StonesPermanent ability bonusesAncient magical monuments
FishermenFishing supplies, water accessNear water sources
Nordic RuinDraugr, artifacts, main questAncient Nord tombs
SettlementVaried inhabitants, tradeDiverse community types
StablesHorses, carriage travelTransportation services
TempleReligious quests, deeper loreMajor worship centers
Shrine of KynarethNature goddess blessingsOutdoor natural settings
Purchasable HouseStorage, crafting, customizationPlayer ownership available
CampFaction activities, temporaryMilitary or refugee sites
LandmarkNavigation points, historyGeographical significance
Word wallNew shouts, dragon languageEssential for Dragonborn power
Unmarked LocationSecret rewards, Easter eggsHidden from game map
Daedric ShrineArtifact quests, powerful gearDeadric Prince worship
PrisonJailbreak quests, criminalsLaw enforcement facilities
TombHistorical graves, undeadImportant figure burials
Dragon Burial SiteDragon encounters, soulsAncient dragon graves
Fishing MapPrime fishing spotsAnniversary Edition content
Orc StrongholdOrcish culture, unique tradeRestricted entry required
DwemerAdvanced technology, metalsLost civilization ruins
PalacePolitical quests, intrigueGovernment buildings
LighthouseMaritime quests, coastalNavigation and shipping
Body of waterUnderwater treasures, travelLakes and rivers
ShipCargo, crew quests, navalActive and wrecked vessels
WarehouseTrade goods, commerceStorage and distribution
Stormcloak CampRebel faction contentAnti-Imperial forces
Imperial CampLegion quests, militaryPro-Empire faction base

Tips for Location Hunting

  • Follow roads between major cities to discover many locations naturally during travel
  • Check mountain ridges and high vantage points for hidden towers, shrines, and dragon lairs
  • Explore coastlines thoroughly as many unique locations like lighthouses and shipwrecks are easily missed
  • Talk to innkeepers and guards who often provide directions to nearby points of interest
  • Bring lockpicks and be prepared for combat when exploring unmarked locations
  • Use Clairvoyance spell or follow quest markers to find locations tied to active objectives

FAQs

How many total locations are there in Skyrim Special Edition?

The base game contains over 300 discoverable locations, with additional content from DLCs and Creation Club adding even more sites to explore across the province.

Do all locations provide fast-travel points once discovered?

Most major locations become fast-travel points when discovered, but some minor locations like campsites and unmarked areas may not appear on your travel map despite being discoverable.

Which locations are essential for the main questline?

Major cities, Nordic ruins containing Word Walls, dragon lairs, and specific temples are crucial for main story progression, while many other locations offer optional content and side quests.

Credit: The Elder Scrolls V Skyrim Special Edition by Wand