All Keycard Locations in Sons of The Forest

Keycards are hard progression gates in Sons of The Forest, unlocking bunkers, story-critical areas, and some of the most important locations on the island. This guide uses the Sons of The Forest Interactive Map to show all keycard locations, making it clear where each one is found and how they connect to each other.
Unlike simple loot items, keycards in Sons of The Forest form a strict progression chain. You can’t brute-force your way past them or skip ahead without finding the correct card first. The map highlights exactly where each keycard appears, helping you plan the right order, avoid wasted trips, and understand which underground locations are worth pushing early versus saving for later.
How To Get Keycards
- Guest Keycard acts as the first major access item and opens early restricted areas
- Maintenance Keycard unlocks additional bunker sections and deeper facility access
- VIP Keycard is a late progression item that requires the Maintenance Keycard first
- Keycards are tied to interior locations rather than open-world exploration
- Each keycard permanently unlocks new paths once collected
- Progression is linear, with later keycards depending on earlier ones
Locations for All Keycards
Keycard placement in Sons of The Forest is very deliberate. Each one sits in a location that reflects its place in progression, gradually pushing players deeper underground and into more dangerous environments. Understanding how these locations relate to each other makes the overall flow feel much smoother.
Early Progression Keycards
The Guest Keycard is found in a controlled interior space rather than out in the wilderness. Its placement inside a bar meeting area, specifically in the third cubicle on the right, reinforces the idea that early keycards reward careful exploration over combat. This card opens the door to the game’s first layer of restricted access and sets the tone for how bunkers work going forward.
Because this keycard is relatively straightforward to reach, it often becomes the starting point for players who want to shift from surface survival into narrative-driven exploration.

Mid to Late Progression Keycards
The Maintenance Keycard expands your access deeper into the underground facilities. It serves as the bridge between early restricted zones and the more advanced bunkers that follow. Once obtained, it becomes essential for unlocking areas that were previously visible but inaccessible.
The VIP Keycard sits at the top of the progression chain. It requires the Maintenance Keycard and is placed deeper within hostile environments, reinforcing its late-game role. This card unlocks some of the most important areas in the game and is often the final barrier before accessing high-value locations tied to story progression and advanced loot.
Together, these keycards form a clear access ladder. Each one doesn’t just unlock doors, it signals a shift in the type of content you’re about to encounter.

Keycard Locations Table
Here’s a quick overview of the keycards shown on the map and how they fit into progression.
| Keycard | Location | Progression Role |
|---|---|---|
| Guest Keycard | Bar meeting area, third cubicle on the right | Early access |
| Maintenance Keycard | Underground facility | Mid progression |
| VIP Keycard | Deep bunker location | Late progression |
FAQs
Does this guide show all keycard locations in Sons of The Forest?
Yes. It covers every Keycard pin shown on the Sons of The Forest Map.
Can I get the VIP Keycard first?
No. The VIP Keycard requires the Maintenance Keycard, making progression linear.
Are keycards optional?
No. Keycards are required to access major bunkers and story locations.
Do keycards unlock permanent access?
Yes. Once collected, a keycard permanently unlocks its associated doors.
Are all keycards found underground?
Yes. All keycards in this dataset are located inside interior bunker-style locations.
Credit: Sons of the Forest Map by Wand






